Unreal Engine - 데디케이티드 서버 9 (게임 종료)

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Unreal Engine
1. 캐릭터 Death 처리 흐름StatComponent의 OnOutOfCurrentHP -> PlayerCharacter와 Delegate 바인딩PlayerCharacter -> PlayerControllerPlayerController -> GameMode 코드//게임 모드void ADXGameModeBase::OnCharacterDead(ADXPlayerController* InController){ if (!IsValid(InController) || AlivePlayerControllers.Find(InController) == INDEX_NONE) { return; } AlivePlayerControllers.Remove(InController); DeadPlayerControllers.Ad..